People

Abd al-Hatara ''A scholar known for writing about the wonderful creatures and places of the world. Sometimes referred to as the Mad Scholar due to his penchant for studying the more terrible things in this world as well, and the steady chipping-away at his sanity that has resulted from that.''

Hiss
''Hiss was originally a god, the husband of Hurr, and he created the Hurrian Marshes and the Hissite race with her. But Hiss sacraficed his shell, and with it his godhood, to save his creations, and he dwindled and became mortal, albiet a powerful mortal. Hiss is the Eggfather of the Hissite people, and taught them the basic building blocks of society when he created the Thirty Tribes and Thirty Clans.''

''Hiss is also an adventurer and wanderer. Unlike his former wife, Hiss is always seeking out new things. He gathered the shells of his children to create a shell for the Dragon Egg, hoping that in doing so the dragon would be kin to his own people.''

Philos
''Philos was one of the Thirty Fathers of the Hissite race. He was always questioning Hiss and seeking to understand not just what was but what might be. His need for answers peaked after his thirty broods hatched, and he sought knowledge of the future so he could understand the fate of his children. To gain this knowledge he found Hurr, his mother, and ate one of her Blossoms, which give total knowledge of all that was or will be. But those who eat the blossom may only then speak one word before they die. So when Philos returned, he invented art, writing, and mathematics in an effort to communicate his vision. He then painted and carved a wonderous cave which contained his entire vision of the world, and entrusted it to his children, telling them, "See!" After his death his children became the Philosoraptors, the Hissite priests and scholars.''

Sindulín ''Sindulín was the first mage to win the Open Contest at the Contest of Magi, and thus the first mortal archmage. The flame of ambition planted by Grange in him burned brighter than that of his peers. He demanded the knowledge to create a floating city from his god. Melfas, desiring to see where this would lead, granted him the knowledge of how to raise such a city, though there were limitations to what Melfas taught 'Sindulín. Namely it required a large number of skilled mages casting a spell for a long period of time, the creation of a large magical focus, and the maintainance of the focus by several mages. Yet with this knowledge, 'Sindulín was able to create the first floating city outside of Almirdûr, called Malraddûr. 'Sindulín would be king of 'Malraddûr, yet the question remained would this quench the thirst of his ambition. ''